Showdown
For Advanced Level Design class, we were required to create a map to facilitate a Horde Mode game mode that we were also required to script. I thought MP_Showdown from Call of Duty 4 would make a great layout given the "Swiss Cheese" design to the map, so I begun work on creating the level.
When it came to the Horde Mode, I encountered some problems merely using Kismet so I decided to go about creating a quick mini-mod to accompany the Kismet script to make sure proper integration of Horde Mode worked.
This map is still a work in progress. The scripting aspect is done, I am just finishing up geometry and polishing it up for a public release outside of the class.
Level design layout inspired by MP_Showdown from Call of Duty 4. Infinity Ward
Unreal Tournament 3 © 2007
Midway Games
Developed by
Epic Games
