Game Overview

Call of Duty: Black Ops III takes place in 2065, 40 years after the events of Black Ops II, in a world facing upheaval from conflicts, climate change and new technologies. A Third Cold War is ongoing between two global alliances, known as the Winslow Accord and the Common Defense Pact.

My Contributions

Wrapped up Black Ops II Zombies DLC and got to dig into Coop Campaign for our next title working on several missions at different stages from initial pitches, AI prototyping, cinematic scripting and polishing to shipping. Returned to Zombies for DLC.

  • Design team member contributing features, input and ideas across narrative campaign.
  • Gameplay scripter across multiple cooperative missions and sequences:
    • New World - Tutorial level in a simulated virtual environment
    • Hypnocenter - An eerie descent into cybernetic labs filled with killer robots.
    • In Darkness - A powerful storm that changes the battlefield in real-time.
    • Lotus Towers - Violent riots break out in a slum tower block.
    • Der Eisendrache (DLC1) - A German castle filled with zombies and elemental bows.

New World


Tasks: gameplay setup, technical scripting

Hypnocenter


Tasks: gameplay setup, cinematic scripting, AI behaviors

In Darnkess


Tasks: technical & cinematic scripting

Lotus Towers


Tasks: technical & cinematic scripting

Der Eisendrache (DLC1)


Tasks: gameplay setup, technical scripting